Create games that act as digital hobbies and social platforms to keep players engaged for years.
Five game industry veterans reunited, each with 14+ years of game development experience in roles ranging from studio management to hands-on production.
Chief Rebel was co-founded by investors Arrowhead Game Studios, creators of Magicka and Helldivers, and Karl Magnus Troedsson, Senior Partner at Nordisk Film Games & former CEO of EA DICE.
We foster a progressive company culture that emphasizes interpersonal trust, a sense of belonging and a willingness to challenge presumptions.
We create multiplayer games with great gameplay mechanics and emphasis on depth and strategic choices, providing our players with the opportunity to be creative and to express themselves through the decisions they make.
We look to familiar and proven concepts for inspiration, and use it as a foundation from which our innovations spring.
We primarily measure our success through user activity.
When magic returns to the world along with evil forces too powerful to be kept at bay by mere walls and soldiers, a chosen few are blessed with mystical powers and magical abilities. Reborn as heroes, they join forces in a desperate fight against the encroaching forces of darkness.
A bleak world on the verge of calamity meets a vibrant cast of excentric heroes.
A wild sci-fi universe where spaceships and plasma rifles meet swords and sorcery.
Wild Space tells the saga of a lawless band of anthropomorphic wizards and warriors on an epic adventure through a vibrant, yet gritty and dystopian galaxy.
When an asteroid threatens to obliterate Earth, mankind terraforms Venus and evacuates a fraction of the population, barely escaping the impact... But Earth is not completely destroyed, and the survivors who remain on its barren surface begin to develop strange, superhuman powers.
Omega Genesis is set in a future where mankind has been divided in two - the genetically enhanced survivors of a ravaged, post-apocalyptic Earth - and the technologically advanced citizens of a terraformed, utopian Venus.
Fun and engaging gameplay mechanics.
Deep systems with emphasis on strategy and exploration.
Multiplayer experiences that make for great stories to share and reminisce.
CEO & Game Director
Most Recently: Development Director @ Arrowhead Game Studios
Summary: 14 years of experience in the games industry as Game Designer, Game Director and Development Director at Avalanche Studios and Arrowhead Game Studios. Majority of working experience in a team leadership role overseeing the creative vision of a game - managing and communicating commitments both internally and toward external partners.
Releases: Just Cause, Just Cause 2, Renegade Ops, The Showdown Effect, Gauntlet.
Most Recently: VP Technology @ Avalanche Studios
Summary: Principal game developer with 14 years professional game dev experience. Strong track record in building and leading efficient teams. Shipped multiple $25million+ AAA titles at both developer, lead and director level. Shipped multiple successful self-published cross-platform titles with smaller teams, time and scope. Built multiple studios from scratch in Sweden and the US.
Releases: Just Cause 2, Just Cause 3, Just Cause 4, Mad Max, Renegade Ops, TheHunter: Call of the Wild, Generation Zero.
Most Recently: Co-Game Director @ Arrowhead Game Studios
Summary: 19 years of experience in the games industry as a 3D Artist, Level Designer, Team Lead and Game Director working at Idol FX, Avalanche Studios and Arrowhead Game Studios. Long experience in a leadership role managing teams, recruitment, project planning and communications toward external partners.
Select Releases: Gast: The Greatest Little Ghost, Nosferatu: The Wrath of Malachi, Just Cause, Just Cause 2, Mad Max, Renegade Ops and Gauntlet.
Most Recently: Principal Engine Programmer @ Avalanche Studios
Summary: 14 years of AAA graphics and engine programming at Avalanche Studios. Led multiple teams of in-game and engine development, as well as RnD.
Releases: Just Cause, Just Cause 2, Just Cause 3, Just Cause 4, Mad Max, Battlefield Bad Company 2, TheHunter: Call of the Wild, Rage 2.
Most Recently: Principal Technical Artist @ Arrowhead Game Studios
Summary: 15 years of experience in the games industry as a 3D Artist, Technical Artist and Lead Artist working at Avalanche Studios, Paradox Interactive and Arrowhead Game Studios. Long experience in a leadership role managing teams, recruitment, and project planning. Was 1 of the 3 people in charge of the Paradox North studio when it was being built from the ground up.
Releases: Just Cause, Just Cause 2, Mad Max, Renegade Ops, Stellaris, The Hunter and Magicka Wizard Wars.
Karl Magnus Troedsson, Chairman
(Senior Partner at Nordisk Film Games & Former CEO of EA DICE)
(CEO and Founder of Arrowhead Game Studios)
Chief Rebel AB
Sankt Paulsgatan 1, 118 46 Stockholm, Sweden